ppuClear call from zig to c# simulator; not yet implemented in simulator; also breakpoints are not working in vs-code
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+165
-1
@@ -1,10 +1,14 @@
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#include "FreeRTOS.h"
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#include "nova64_framebuffer.h"
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#include "nova64_internal.h"
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#include "projdefs.h"
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#include "task.h"
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#include "wasm_export.h"
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#include <string.h>
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/* ========================================================================== */
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/* Core Native Callbacks */
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/* ========================================================================== */
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static void native_yield(wasm_exec_env_t exec_env, uint32_t timeout_ms) {
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if (timeout_ms == 0) {
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@@ -28,10 +32,170 @@ static void native_log(wasm_exec_env_t exec_env, const char *message) {
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}
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}
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/* ========================================================================== */
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/* PPU Native Callbacks */
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/* ========================================================================== */
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static void native_ppu_fill_rect(wasm_exec_env_t exec_env, int32_t x, int32_t y,
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int32_t w, int32_t h, uint32_t color) {
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(void)exec_env;
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const nova64_ppu_interface_t *ppu = nova64_get_ppu_interface();
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if (ppu && ppu->fill_rect) {
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ppu->fill_rect(nova64_framebuffer.back_buffer, NOVA64_DISPLAY_WIDTH, x, y,
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w, h, (pixel_t)color);
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}
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}
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static void native_ppu_clear(wasm_exec_env_t exec_env, uint32_t color) {
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(void)exec_env;
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nova64_framebuffer_clear((pixel_t)color);
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}
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static void native_ppu_blit(wasm_exec_env_t exec_env, uint32_t src_wasm_ptr,
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uint32_t src_stride, int32_t src_x, int32_t src_y,
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int32_t dst_x, int32_t dst_y, int32_t w,
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int32_t h) {
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wasm_module_inst_t module_inst = wasm_runtime_get_module_inst(exec_env);
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const pixel_t *src_native = (const pixel_t *)wasm_runtime_addr_app_to_native(
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module_inst, src_wasm_ptr);
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if (!src_native)
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return;
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const nova64_ppu_interface_t *ppu = nova64_get_ppu_interface();
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if (ppu && ppu->blit) {
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ppu->blit(src_native, src_stride, nova64_framebuffer.back_buffer,
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NOVA64_DISPLAY_WIDTH, src_x, src_y, dst_x, dst_y, w, h);
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}
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}
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static void native_ppu_blit_colorkey(wasm_exec_env_t exec_env,
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uint32_t src_wasm_ptr, uint32_t src_stride,
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int32_t src_x, int32_t src_y,
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int32_t dst_x, int32_t dst_y, int32_t w,
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int32_t h, uint32_t key_color) {
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wasm_module_inst_t module_inst = wasm_runtime_get_module_inst(exec_env);
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const pixel_t *src_native = (const pixel_t *)wasm_runtime_addr_app_to_native(
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module_inst, src_wasm_ptr);
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if (!src_native)
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return;
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const nova64_ppu_interface_t *ppu = nova64_get_ppu_interface();
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if (ppu && ppu->blit_colorkey) {
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ppu->blit_colorkey(src_native, src_stride, nova64_framebuffer.back_buffer,
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NOVA64_DISPLAY_WIDTH, src_x, src_y, dst_x, dst_y, w, h,
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(pixel_t)key_color);
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}
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}
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static void native_ppu_blend(wasm_exec_env_t exec_env, uint32_t src_wasm_ptr,
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uint32_t src_stride, int32_t src_x, int32_t src_y,
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int32_t dst_x, int32_t dst_y, int32_t w, int32_t h,
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uint32_t global_alpha) {
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wasm_module_inst_t module_inst = wasm_runtime_get_module_inst(exec_env);
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const pixel_t *src_native = (const pixel_t *)wasm_runtime_addr_app_to_native(
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module_inst, src_wasm_ptr);
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if (!src_native)
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return;
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const nova64_ppu_interface_t *ppu = nova64_get_ppu_interface();
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if (ppu && ppu->blend) {
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ppu->blend(src_native, src_stride, nova64_framebuffer.back_buffer,
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NOVA64_DISPLAY_WIDTH, src_x, src_y, dst_x, dst_y, w, h,
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(uint8_t)global_alpha);
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}
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}
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static void native_ppu_blit_transform(wasm_exec_env_t exec_env,
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uint32_t src_wasm_ptr,
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uint32_t src_stride, int32_t src_x,
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int32_t src_y, int32_t dst_x,
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int32_t dst_y, int32_t w, int32_t h,
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uint32_t transform) {
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wasm_module_inst_t module_inst = wasm_runtime_get_module_inst(exec_env);
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const pixel_t *src_native = (const pixel_t *)wasm_runtime_addr_app_to_native(
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module_inst, src_wasm_ptr);
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if (!src_native)
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return;
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const nova64_ppu_interface_t *ppu = nova64_get_ppu_interface();
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if (ppu && ppu->blit_transform) {
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ppu->blit_transform(src_native, src_stride, nova64_framebuffer.back_buffer,
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NOVA64_DISPLAY_WIDTH, src_x, src_y, dst_x, dst_y, w, h,
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(nova64_transform_t)transform);
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}
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}
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static void native_ppu_blit_scale(wasm_exec_env_t exec_env,
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uint32_t src_wasm_ptr, uint32_t src_stride,
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int32_t src_w, int32_t src_h, int32_t dst_x,
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int32_t dst_y, int32_t dst_w, int32_t dst_h) {
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wasm_module_inst_t module_inst = wasm_runtime_get_module_inst(exec_env);
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const pixel_t *src_native = (const pixel_t *)wasm_runtime_addr_app_to_native(
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module_inst, src_wasm_ptr);
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if (!src_native)
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return;
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const nova64_ppu_interface_t *ppu = nova64_get_ppu_interface();
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if (ppu && ppu->blit_scale) {
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ppu->blit_scale(src_native, src_stride, src_w, src_h,
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nova64_framebuffer.back_buffer, NOVA64_DISPLAY_WIDTH, dst_x,
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dst_y, dst_w, dst_h);
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}
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}
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static void native_ppu_wait_idle(wasm_exec_env_t exec_env) {
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(void)exec_env;
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const nova64_ppu_interface_t *ppu = nova64_get_ppu_interface();
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if (ppu && ppu->wait_idle) {
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ppu->wait_idle();
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}
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}
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static uint32_t native_ppu_is_busy(wasm_exec_env_t exec_env) {
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(void)exec_env;
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const nova64_ppu_interface_t *ppu = nova64_get_ppu_interface();
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if (ppu && ppu->is_busy) {
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return ppu->is_busy() ? 1 : 0;
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}
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return 0;
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}
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static void native_framebuffer_swap(wasm_exec_env_t exec_env) {
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(void)exec_env;
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nova64_framebuffer_swap();
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}
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/* ========================================================================== */
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/* WAMR Native Symbols Table */
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/* ========================================================================== */
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static NativeSymbol native_symbols[] = {
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{"nova64_yield", (void *)native_yield, "(i)", NULL},
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{"nova64_log", (void *)native_log, "($)", NULL},
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// { "flush_framebuffer", (void*)native_flush_framebuffer, "()", NULL }
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// Framebuffer Controls
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{"nova64_ppu_clear", (void *)native_ppu_clear, "(i)", NULL},
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{"nova64_framebuffer_swap", (void *)native_framebuffer_swap, "()", NULL},
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// PPU Drawing Primitives
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{"nova64_ppu_fill_rect", (void *)native_ppu_fill_rect, "(iiiii)", NULL},
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{"nova64_ppu_blit", (void *)native_ppu_blit, "(iiiiiiiii)", NULL},
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{"nova64_ppu_blit_colorkey", (void *)native_ppu_blit_colorkey,
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"(iiiiiiiiii)", NULL},
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{"nova64_ppu_blend", (void *)native_ppu_blend, "(iiiiiiiiii)", NULL},
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{"nova64_ppu_blit_transform", (void *)native_ppu_blit_transform,
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"(iiiiiiiiii)", NULL},
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{"nova64_ppu_blit_scale", (void *)native_ppu_blit_scale, "(iiiiiiiii)",
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NULL},
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// Hardware Sync
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{"nova64_ppu_wait_idle", (void *)native_ppu_wait_idle, "()", NULL},
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{"nova64_ppu_is_busy", (void *)native_ppu_is_busy, "()i", NULL},
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};
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void nova64_register_imports(void) {
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